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#1
General Discussion / Howdy!
Last post by EdwardSteward - Mar 20, 2025, 08:10 PM
hello there, amazing forum site
#2
General Discussion / Hello
Last post by MangoFracht423 - Mar 20, 2025, 07:46 PM
Hello my name is MangoFracht423 test test test
#3
Information / Server Rules
Last post by Emilio - Mar 18, 2025, 04:07 AM
Definitions

      Role-play, RP

            When playing on the game server, you must act realistically, which means that you role-play as a character in the game; the terms OOC and IC refer to Out-of-Character and In-Character, respectively. When speaking about things that are not relating to your character, it is deemed as OOC, and should be done so using OOC channels; eg: using the '/ooc' function in chat.

      Administrator
            An administrator is a member of staff who holds the rank of Enforcer, Moderator, Administrator, Senior Administrator, Head Administrator or Owner.

      City Employee
            Any person who is not a citizen and receives a paycheck from the city for carrying out their duty.

      Government Employee
            A city employee who is not a taxi driver or courier.


Rules

   1 Basic Conduct Rules

      Note: All users within this community are expected to adhere and are subject to the following rules of conduct. These rules will be enforced at all times, including instances where a user is communicating with someone who is not a part of this community; In-Character gameplay is exempt from the Basic Conduct Rules.

      1.1 Disrespectful Behaviour
         Disrespectful behaviour, in its broadest sense, is not acceptable; users are expected to conduct themselves respectfully at all times.

      1.2 Discrimination
         Any demonstrations of any forms of discrimination will not be accepted.

      1.3 Slander
         Slander will not be tolerated within this community; the only time where accusations can be made against other members of the community are within the ban requests forum, and when speaking to an appropriate member of staff - when making an accusation against a member of staff, a higher ranking staff member should be spoken to.

   2 General Conduct Rules

      2.1 Play Realistically
         This game mode aims to emulate real life, and as such, players are expected to play realistically at all time; exceptions can be made where appropriate - any such Exceptions are purely determined by an administrator's discretion.

      2.2 Voice Chat
         The in-game voice chat may not be used for anything other than to allow for verbal conversation; where voice chat is of an unacceptably low quality, the offending player should immediately cease its use.

      2.3 Bugs and Glitches
         The abuse and/or exploitation of a bug/glitch will not be tolerated; any player who experiences and/or who is aware of a bug/glitch must report it either to an administrator or on the forums.

      2.4 Exchanging In-Game Money funds for Real Funds

         In-game money may not be sold/traded for  real/virtual item(s) and/or currency or vice versa.  However, players may offer to donate on behalf of another player in exchange for in-game money only.

      2.5 Excessive Negativity

         Generally speaking, players are not allowed to excessively negatively affect the experiences of other players while playing on the server. For example intentionally mugging and targeting new players, destroying a number of valuable items in a store should only be done under certain circumstances, and more so as a last resort; specifically, reasons such as product prices, a 'basic' distaste towards someone within the store, grossly disproportionate methods to quell competition, etc, are not typically acceptable.

      2.6 Reporting a Rule-Breaker

         If it is believed that another player has broken a rule, the '/report' function is expected to be used to inform an Administrator. If a player(s) is in a role-play situation with another player(s) who has broken a rule, after the '/report' function has been used, the former player(s) should continue the role-play situation as best as to their ability, and within the confines of the rules, until either it has ended and/or an Administrator intervenes.

      2.7 Required Sounds
         When playing on this game server, players must be able to hear in-game sounds, including other player's microphones. Players do not have to use a microphone to play on this game server.

      2.8 Sex Role-Play
         In order to help preserve gameplay, sexual acts may not be role-played or displayed in a public setting.

   3 General In-Character Rules

      3.1 In-Character Names
         In-Character names must be realistic, relatively common and the names of famous individuals may not be used; the decision as to whether or not a name is deemed to be inappropriate is subject to an administrator's discretion.

      3.2 Third Party Communication Applications
         Any and all forms of communication about any topic which affects In-Character decisions must be conducted through In-Character methods; for example, through the use of in-game voice chat. The use of communication applications outside of this game is strictly forbidden; for example, the use of Steam chat, TeamSpeak, Skype, telephones, etc.

      3.3 Realistic Actions
         All actions a player makes must be done as realistically as possible, especially during combat; for example, when jumping up-to, or down-from somewhere, it must be done so slowly, carefully, and without resulting in injury to the player.

      3.4 Putting your Life at Risk

         Any actions taken by a player that may put their In-Character life, freedom from imprisonment or general well being at risk must be done so in a realistic fashion and for beneficial reasons.

         This rule is specifically relevant to the violation of any In-Character law, meaning that murders, thefts, etc, are all expected to be conducted realistically.

         A common example of an unreasonable risk would be for a player to murder a Police Officer in order to avoid receiving a traffic ticket. The risk involved with the murder of a Police Officer is typically grossly disproportionate to the benefit of avoiding a traffic ticket. Another example would be for a player to walk on the highway without a justifiable reason.

      3.5 New Life Rule
         When a player has died In Character, and after they have re-spawned, they must wait at least 5 minutes (a countdown is provided) before they may either return to the place where they died and/or interact with the situation. They must also treat their re-spawn as a new life. A system is in place to inform players that they are in breach of this rule, any attempt to bypass this system will not be tolerated. Joining or leaving any government job is to be treated as a new life.

         When a player is given a new life they must forget/may not act upon any and all details of their previous life; this excludes properties and cars that they own, government positions that they hold and any friends or acquaintances that they have/had made.

      3.6 Stay Alive
         Typically, players must, at all times, do everything in their power to prevent and/or avoid their own death.

      3.7 Property Entrances

         When props are used to block entrances to a property, at least 2 entrances to the main area of the property must be left unobstructed. The main area of a property is defined as the area within the property where the majority of occupants reside and main functions of the property are carried out. A path is considered obstructed when a player has to either jump or crouch to travel along the path.

      3.8 Elaborate Construction
         Props may not be used to elaborately direct player's movements. For example, through the creation of a maze. Typically a player's movement is considered unrestricted if at least two players can fit through the path travelling side by side and they don't need to jump or crouch in order to travel the path. The construction of excessively elevated platforms is prohibited, in addition players may not erect a construction that allows for one way visibility.

      3.9 Placing Props
         Props may only be placed within properties that you own, or if you have permission to do so from the respective owner; this excludes the use of Police Barricades and Cones. In some cases props may be placed in public if they benefit roleplay, however users must use the report function to consult an Admin if they intend on placing a prop in a public area. Props must be placed realistically; for the placement of a prop to be deemed realistic, it must demonstrate that it can remain in its position without being frozen through the use of a Physics Gun;

      3.10 Realistic Construction
         Player made constructions must be built realistically; for a Construction to be deemed realistic, it must demonstrate that it can obey the laws of physics to a satisfactory extent and if applicable not harm the structural integrity of the building it is placed within. If done in a realistic fashion, exceptions can be made.

      3.11 Leveraging Pushing
         Props may not be used to move players, other props, and/or vehicles, Props may also not be used to hold other props unrealistically, for example stopping a car from rolling down a hill by freezing a prop in front of it.

      3.12 Mayoral Assassination
         Please note that any assassination of the mayor is very likely to be looked-into in depth and treated more strictly, meaning that players must have good/valid/reasonable reasons for such actions.

         The following list is NOT always valid, but can be potentially; specifically, the following would only ever be valid if they directly affect the player in question, in a severe enough that assassinating the mayor will lead to great benefit to the player, In-Character: Income Tax and Sales Tax rates, unemployment rates, broken promises, general problems within the city which can be influenced by the mayor, etc.

      3.13 Selling Items
         When selling items, through the use of a cash register, using misleading item names is not allowed, and items may only be put on-sale within properties that are owned by the player, or within properties where the player has direct permission to do so from the owner of the respective property.

      3.14 Prank Calling
         Excessive prank calling is not allowed and a valid RP reason must be presented, for example diverting cops from a location where criminal activities are happening.

      3.15 Vehicle Damage
         Players are not allowed to take action that is likely to lead to the damaging of their vehicle (except speeding within reason), or a vehicle belong to a friend unless they have a good/reasonable reason for doing so; for example, driving off-road on uneven terrain or intentionally driving into sides of buildings without good reason is not allowed. For a reason to be deemed as good/reasonable, the benefit of committing such actions must outweigh the drawbacks.

      3.16 Idle
         Players are not allowed to go idle for a prolonged period of time, while on the server. Players are also prohibited from going idle during a roleplay situation, however if they have a reasonable reason they may go idle provided they inform every player involved in LOOC and submit a /report to inform an admin they have gone idle.

      3.17 Idling on a Job

         Players are not allowed to go idle for any period of time while performing a job, players should quit their job before going idle or use /report to inform a member of staff that they have gone idle

      3.18 Storages and trunks
         While a player's life is in immediate danger players must not use their storage boxes/trunks to avoid losing valuable items that the player is currently holding on their person.

      3.19 Evading arrest
         When Players are evading arrest, they must not do so unrealistically, for example if multiple police officers are chasing you on foot and you have no realistic chance of escape you should give up unless it would drastically affect the chances for your character to live a normal life. When evading arrest using a vehicle players must do so realistically and follow rule 3.4 when doing so.

      3.20 Disconnecting from the Server

         When disconnecting from the server players must ensure that they are not a part of any role-play or administrative situations, this includes, but is not limited to, being unconscious. It is also prohibited for a player to disconnect from the server with the sole intention of saving possessions. However if a player can provide a reasonable explanation for disconnecting during role-play they should do so by informing a staff member with the use of the /report function.

      3.21 Non-Player Characters (NPCs)
         When role-playing within the vicinity of NPCs they must be treated as regular players, where possible; for example, if a player has used just committed a serious crime in the suburbs within the vicinity of the storage NPC they must threaten and/or take the NPC into consideration. Another specific example is if a player is involved in a bank robbery and is visiting the hospital to receive treatment from the NPC the aforementioned player should ensure his and the NPC's lives are not in immediate danger.

      3.22 Highway Driving
         Players should at all times drive on the correct side of the highway and should not perform unrealistic maneuvers while driving along the highway, for example performing a U-turn or driving down the wrong off ramp. In addition traffic laws must be obeyed while at the intersection, this includes stopping at red lights. However if the player can provide a reasonable justification for their actions they may be excused from punishment. For example a player may run a red light at the intersection if doing so will significantly increase their chance of survival.

      3.23 Placing Drugs
         Placing drugs in a place which is not accessible without jumping or crouching is not allowed.

      3.24 Staying In-Character
         Players are prohibited from bringing out of character information into in-character gameplay. Out of character information is defined as any information that would not be realistically accessible to your character. Common examples include discussing server rules during roleplay situations and initiating a raid on the sole basis of viewing illegal substances through a wall.

      3.25 Drug Harvesting
         Players may not harvest drugs while being raided or when they suspect they are about to get raided if they don't have a significant chance to escape the situation. (For example if you know you can escape you may do so with the drugs, although you will have to drop what you harvested if you're caught by the police/raiders)

      3.26 '/me' Function
         The '/me' function may only be used to perform actions that cannot be effectively depicted within the gamemode. The '/me' function has to be used in a realistic fashion. For example performing a '/me' on more than one player at a time or performing multiple actions within the same '/me' would be deemed unrealistic. When the '/me' function is used to affect another player, the other player may wish to resist the action by using the '/roll' function provided it is realistically possible to do so.

      3.27 Prolonged Detainment
         If a player has been illegally detained against their will for more than 10 minutes, they should use the '/report' function to inform an administrator; an administrator should then arrive, let the player know that they are there, and observe the situation - it will then be down to the administrator's discretion whether or not the situation has lasted for an unreasonable amount of time.

      3.28 Being Tied-up
         When a player has been tied-up and/or gagged, in some form by another player, the former player can only become untied and/or ungagged with the direct assistance of another player - the '/me' function must be used where appropriate. Players should refer to rule 3.27 if they have been restrained for an excessive amount of time and they are not part of any active role play situation.

      3.29 Bank Robbery Hostages
         During bank robberies, players may not take other players as hostages.

      3.30 Recognising Players
         Players may only recognise and/or describe another player if they have seen a reasonable amount of their face; this rule is generally based on whether or not a player has had an opportunity to see another player's face. Typically, players should base whether or not they should be able to remember a player based on whether or not they actually remember the player's In-Character name (the name that 'floats' above player's heads). This means that players can change their clothes, for example, and still potentially be recognised by someone.

   4 Government Employee Rules

      4.1 Follow the Law

         Government employees must at all times follow the entirety of the law.

      4.2 SWAT Officers
         SWAT Officers must remain within the Police Department building at all times unless it is appropriate for them to deploy to a location. SWAT officers are already trained, under no circumstances may they train at locations around the map. SWAT may only be called out to protect the Mayor when he is in immediate danger.

      4.3 Paramedics

         Typically, Paramedics may not enter a crime scene if it has not yet been secured by law-enforcement personnel. Paramedics must inform Police Officers if they have treated wounds which have been inflicted as a result of a crime, for example, gunshot wounds.

      4.4 Firefighters
         Typically, Firefighters may not enter a crime scene if it has not yet been secured by law-enforcement personnel.

      4.5 Road Crew Workers
         Typically, Road Crew Workers may not enter a crime scene if it has not yet been secured by law-enforcement personnel.  To impound/boot a vehicle, you must have been authorized to do so by a law-enforcement personnel. Road crew Workers must inform law-enforcement personnel if they have repaired a vehicle that was damaged as a result of a crime.

         Road Crew Workers may charge a fee of up to $500.00 for repairing , un-booting or un-impounding a vehicle.

      4.6 The Mayor
         The Mayor and/or the Police Supervisors may only demote another player from a job if they believe that the player(s) has not properly performed their duties; such acts of demotions must be valid, reasonable, and proportionate. The Mayor may only issue Arrest Warrants at the direct request of a Police Officer.The Mayor may not use SWAT to protect him, SWAT may be called if the Mayor's life is in immediate danger.

      4.7 Secret Service Agents

         Secret Service Agents must, to the best of their ability, do everything possible to protect the life and general well-being of the Mayor. Secret Service agents are not there to obey the mayor, but must do their best to accommodate the Mayor's lifestyle and requests, where it is possible and reasonable to do so; however, Secret Service Agents may give orders to the Mayor during emergencies and times of crisis, where it is appropriate to do so.

      4.8 Traffic Enforcement
      Speed Enforcers must only respond to traffic related offences however if they witness a crime being committed or a member of public's life is in danger they may intervene and use the minimal force necessary to detain said criminal(s).

      4.9 Police Dispatcher
         Police Dispatchers must remain within the appropriate area of the PD at all times (Dispatcher Room). In order to become a Police Dispatcher users must have and utilize their microphone.

   5 Criminal Activity Rules

      5.1 Mugging

         Players are not allowed to mug more than 3 times in any 60 minute period; nor can they mug the same player twice, within any 60 minute period. Players may only mug other players in a realistic manner, for example mugging someone in the middle of a street is not realistic. Muggings should only take place in locations which are out of the view of the public.

         Whilst participating in a Mugging all players are expected to adhere to rule 2.5, this means that causing any unnecessary and unreasonable harm or damage to a player or their possessions is prohibited.

      5.2 Forced Withdrawals
         In order to help preserve gameplay, players may not attempt to force other players to withdraw funds from an ATM machine/transfer funds from the mobile banking application from their phone. In addition, players may not force other players to withdraw items from their storage boxes/trunks.

      5.3 Trespassing
         Players are not allowed to violate law 11.4 on an occupied property more than 3 times in a 60 minute period. Players can not violate law 11.4 on the same property more than 2 times in a 60 minute period. If a player has died whilst trespassing on a property the aforementioned player must wait a reasonable amount of time after their NLR has expired before returning to a property with the intent of trespassing.

      5.4 Mugging City Employees
         Players may not attempt to take and/or demand money or items from a City Employee. This rule excludes job related items e.g. Police Radio.

      5.5 Robbing the Bank
         For players to help other players rob the bank, they must be part of the bank robbery by gaining an arrest warrant at the beginning of the bank robbery. Players that fail to gain an arrest warrant from the bank robbery may not assist with the bank robbery.

      5.6 Hostage Taking
         Player(s) may only take other players hostage if it is absolutely necessary and benefits the player to such an extent that it outweighs the risks. For example if taking a hostage will increase the chances of the player escaping the police substantially then a hostage can be taken. Players should refer to rule 3.4 when deciding whether or not taking a hostage is appropriate and/or beneficial.